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Currently, you can't mod commanders or intelligence bulletins. If you'd select "commander" from the category list you would see that this folder is missing.
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This indicates that you can mod the currently selected category. There is this empty folder called "attrib" at the bottom of the treeview. It won't take you long to realize what a category is about. For example a Sturmpioneer squad consists of 4 Sturmpioneer entities.Īs you can see, these are quite obvious. Here's a list of some of the most common categories: In this tutorial we are interested in the category "sbps", which you should now select from the categories. You can quickly swap between categories by using the menu "Categories". In AE different kinds of Attribute files are divided into categories. Click Save.įigure 9: Freshly loaded Attribute Editor Once you've created the necessary folders, you can finally choose a name for your attrib file. You could name your mod's sub-folder as " my first mod". If you don't have the folder " mod projects", create it.
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